WHO AM I
Hi, my name is Laurens Moonens. I am a Game Development student at Howest (Belgium), as part of the Digital Art and Entertainment program (DAE).
My main programming interests are gameplay and AI programming. I love coming up with interesting and fun game mechanics, as well as balancing them. Apart from that I love to make game elements work on their own, as well as interact with the player in an interesting and engaging way.
In my spare time, I like to widen my knowledge, regarding AI, by working on neural networks. I also love to make C++ "tools" or frameworks, that in the future would help me make games.